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26 Jan 2025

Augmented Reality

Drag Bridging Real and Drag Virtual Worlds

Shifana S Shafeek
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Augmented Reality: Bridging Real and Virtual Worlds

“I feel that Augmented reality is perhaps the ultimate computer.” — Satya Nadella
“Looking to the future, the next big step will be for the very concept of the ‘device’ to fade away” — Sundar Pichai
“When we get to this [AR] world, a lot of the things we think about today as physical objects, like a TV, will be $1 apps in an AR app store” — Mark Zuckerberg

It all began in 1968, when Ivan Sutherland, a Harvard professor and computer scientist, created the first head-mounted display - 'The Sword of Damocles'. The term "Augmented Reality" itself was coined by Boeing researcher Tom Caudell in the early 1990s.

Even before the formal naming, AR made its cinematic debut - setting the stage for the fusion of real and virtual. In the classical dystopian film 'Robocop', the year 1987 witnessed a heads-up display (HUD) integrated into a helmet. The iconic science fiction film 'Terminator 2: Judgement Day' released in 1991 utilized an augmented heads-up display(HUD). While not referred to as AR, these depictions align with the concept of AR, showcasing computer-generated information in real-time.

Hirokazu Kato's development of ARToolKit at the University of Washington marked a significant milestone. This open-source software library allowed for the realtime tracking of physical objects, a crucial advancement in the evolution of AR technology.

The advent of smartphones equipped with cameras and sensors democratized augmented reality, bringing it into the hands of millions. The sensational birth of the game "Pokemon GO", where users worldwide embarked on real-world adventures to capture creatures, Snapchat Filters - redefining self-expressions, and IKEA Place transformed retail by allowing users to visualize furniture in their homes before purchasing. Microsoft HoloLens, an AR headset, has found success in enterprise and industrial applications, while Google Maps Live View enhanced the accuracy of navigation. Augmented reality is not merely a technology; it is a dynamic force shaping the future of human experience, a mystical fusion where reality meets the extraordinary!

Today, augmented reality is a ubiquitous presence, integrated into industries ranging from healthcare and education to gaming and retail. The technology continues to evolve, with ongoing research pushing the boundaries of what is possible. As we stand at the intersection of reality and the virtual, the future promises even more innovative applications and widespread integration of augmented reality into our daily lives.

The journey of augmented reality reflects not only technological progress but also a profound shift in how we perceive and interact with our surroundings. As we navigate this augmented landscape, the legacy of AR's early pioneers and the technological strides made over the decades serve as a testament to the transformative power of human imagination and innovation.

This is Augmented Reality, the artful magician that blurs the lines between what is tangible and what is virtual by overlaying digital images to the real world.